Hello. Thanks for taking a look at this site. I am a game designer and developer currently living in Los Angeles, California.
In November, 2011, I graduated with a BFA in Interactive Design and Game Development from Savannah College of Art and Design in Atlanta, GA.
Following school, I worked for 2 years at Eyes Wide Games in Atlanta, GA. I was a game designer and producer on AMC's The Walking Dead Social Game through the launch of the game's closed beta. I was also the lead designer on The Real Houswives social game, as well as a writer and producer on the same project. Later I returned to AMC's The Walking Dead Social Game and became the writer, level designer, and event scripter for the game's 3rd chapter. I was then a game designer for an unreleased licensed action mobile title and as a level designer for The Incredible Corpse (later titled Ace Wild).
In 2014 I joined an independent development team, which would eventually become Games Above, and began working as a designer and developer on multiple projects, including mobile and board games.
In 2015 I relocated to Los Angeles and began working for mobile gaming company We Tech You. There I worked as a developer on multiple mobile titles.
In 2017 I joined Talespin as a VR game designer and developer. I first worked on a VR adjuster training simulator Famer's Water Damage. Following the rollout of that experience the team and I produced a string of VR sports games being used at activation sites all across the country. These include Pass To Glory, Above The Rim, Power Blast, Spectrum 3-Point Shootout. I was also a developer on the VR action title Rampage.